Conference on Virtual and Interactive Experiences
We invite research contributions in the form of a full paper of up to 8 pages in length or as short paper of up to 4 pages in length. We invite contributions from any discipline, from computer science, communication studies, learning sciences, and psychology to the visual arts, humanities, public policy, and architecture. When submitting authors are requested to select one the following tracks that fits most closely with their submission.

Posters:

The posters should be printed on paper size A0 portrait (84.1cm x 118.9cm).

Virtual Reality/Augmented Reality/Mixed Reality

Virtual humans and avatars
Game interfaces for VR/AR/MR
Computer graphics techniques for VR/AR/MR
Multi-user and distributed VR/AR/MR
3D interaction for VR/AR/MR
3D selection and 3D manipulation
Locomotion and navigation in virtual environments
Perception, presence, immersion, and cognition
Mixed-Reality and Augmented Reality for Games
Interactive storytelling in 360° videos
Applications of VR/AR/MR
Ethical issues in VR/AR/MR

Computer Games

Games development and methodology
Games design and game genres
Level design
Animation, graphics, and visualization
Sound design and music composition
Game AI and believable characters
Character development and narrative
Cognitive psychology and gaming
Player experience, player psychology, player behavior
Gender in games
Procedural content generation
MUDs, MMOGs, MMORPGs
Games for mobile, handheld, and connected systems
Economic or mathematical games
Board and card games
Serious games