This conference explores emerging interests and novel ideas in the area of information management, communication technologies and their implication of social interaction. The aim of the 12th International Conference on Ubiquitous Information Management and Communication (Information Management and Communication) is to provide a forum promoting new visionary approaches and interdisciplinary researches. The conference brings researchers together from academia and industry, encourages the exchanges of ideas and information, and provides a unique opportunity in which both technology and social science meet. Two main tracks for information processing management and communication will be held, covering both research and application works of information management, intelligent information processing, interaction management, networking/telecommunications, and social interaction. Each of these topic areas is expanded below but their sub-topics are not listed exhaustively:

Information Processing Management
Information Management
Internet search
Portals / UCC management
Online communities
Databases / XML / Data mining
Information integration
Information personalization
Security
Intelligent Information Processing
Machine learning / Machine vision
Context-awareness
Autonomous computing
Natural language processing
Affective computing
Human-robot interaction / Cognitive robotics
Pattern recognition
Expert system / AI
Interaction Management
Interaction systems / Multimodal interaction
Virtual reality / Game
Augmented cognition
Multimedia visualization
Speech recognition, Graphics and imaging
Face recognition
Pervasive computing
Biometrics


Communications
Networking/Telecommunications
Ubiquitous computing / Mobile computing / Mobile networks
Wireless BAN/PAN/LAN / Home networks
Wireless mesh networks
Sensor networks / Ad hoc network
Mobile multimedia QoS
Mobile security / RFID
Grid and cloud computing
Traffic engineering / Path computation
 Agents and distributed computing
 Middleware and peer-to-peer computing
 Social Interaction
 Social computing /Informatics / Social web
 New communication media / Virtual communication design
 Edutainment, Infotainment / E-learning
 Mobile interaction
 Cyberpsychology/Engineering psychology
 Cognitive Modelling, Architecture, Design
 User modeling
 Human-computer interaction / Digital human
 Usability / User Experience

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