Description:
Game environments encourage collaboration, inquiry-based learning, repetition, practice and control. In this workshop, you will use theories and principles from game design to develop learning environments that motivate and engage students in a creative way. By understanding elements of game design theory, you will begin to adopt and incorporate these elements which promote engagement into your online and blended courses. You will explore elements such as role playing, point systems, competition and collaboration.

Learning Objectives:

  • Discuss the parallels between game design theory and successful learning environments
  • Design a learning activity which incorporates elements of game design
Who should attend?
*Faculty interested in creative approaches to course design
*Instructional designers

Explore Existing Events Across the World or Publish an Event to Showcase It Globally in VePub.
 

This is an animated dialog which is useful for displaying information. The dialog window can be moved, resized and closed with the 'x' icon.

These items will be permanently deleted and cannot be recovered. Are you sure?